Cs Go Lingo
- CS GO Lounge is a platform where you can bet on Counter-Strike: Global Offensive matches as well as trade your skins with other users. With our full tournament coverage you will never miss your favourite team perform. Beside watching matches on our website, you can place your funds against other users and bet on which of the two teams will win.
- A video explaining some of the most commonly used terms in CSGO Matchmaking. Subscribe - Cheap Games - https://www.g2a.com/r/GhostG.
Game-specific lingo. This list is designed to offer a basic insight into competitive gaming terminology, which can vary greatly depending on the game in question. Some of Mia´s best known clients; SK gaming Astralis (cs go champions) and OG (dota champions). × Kirsty Endfield. 25 Computer science terms you need to know. Every industry has its own set of jargon, and computer science is no exception. Familiarize yourself with these 25 computer science terms to wow your classmates and teachers from day one.
This page details the definitions of various CS:GO terminology used during a typical game of CS:GO.
Term | Definition |
---|---|
Ace | Where a single player on a team successfully kills the entire enemy team |
Anchor | A player who defends a bombsite and doesn’t rotate till the bomb has been spotted (or planted) elsewhere. Also used by teammates to describe the bottom-fragger/dead-weight on their team |
Anti-Eco | When the enemy team has to eco so you purchase weapons such as SMG’s and shotguns to maximise kill rewards for that round |
Auto-sniper, Dak-Dak, Gaygun | A player using either a SCAR-20 or G3SG1 |
Baiting | Allowing a teammate to push into an area to enable another player to determine the locations of various players on the opposing team, usually followed up with a trade. Also when a player shoulder-peeks an angle/corner in an effort to get the enemy player to fire a shot |
Bankroll | Purchasing Negevs or Auto-snipers on the last round of a half or game |
Bhop, Bunny Hopping | Where a player jumps left to right at an angle to achieve a greater velocity |
Boost | Where a player or object is used to elevate a player. Also where one player cheats in lobby of friends in an effort to push their friends into competitive ranks that are above their skill level |
Bot | An AI controlled player. Also used to describe a player who isn’t as skilled as the rest of their teammates
|
Burst | Firing your weapon with around 3-4 shots with each pull of the trigger for improved accuracy and maximum damage if a clean head-shot can’t be achieved |
Buy Up, Buy Out | Where all players buy all gear, grenades and weapons on the last round of the half or game |
Caller, Strat Caller | The player who communicates the strategies to the rest of their team
|
Camper | A player who sits in a strategic spot (often behind an object or wall) waiting for the enemy to pass-by unaware of them |
Carry | The top fragger who has significantly more frags in comparison to the rest of their team and is making a significant impact on rounds to ensure a victory |
Cheater, Hacker, Script-Kiddie | A player who uses external scripts/programs to give them an advantage in-game – examples include wall-hacking, aim-bot, trigger-bot and bhop scripts |
Choke, Whiff | Failing to get an easy/free frag |
Close ____ | A call that points out the location of the enemy around a corner
|
Clutch | Where the last player on a team successfully wins the round for their team, for example winning a 1v5 |
Cocky Bankroll | Where all players in a team buyout and leave excess weapons on the ground in their spawn for the chickens |
CoD Gun | AUG/SG 553 |
Collateral, Collat | Short for ‘Collateral’ – where a single shot kills two or more players (typically from a weapon such as the AWP)
|
Cross-fire | Two players (usually CT side or after-plant) holding one choke point on opposite ends |
Deagle | Short for Desert Eagle |
Deco | An eco round using Desert Eagles (Deagles) |
Default | Standard team setup when no strat has been called. Also used to refer to a common plant-spot on a bombsite |
Demo, GOTV Demo, POV Demo | A replay of a competitive match – for example GOTV |
Dink | An enemy player who is wearing a helmet and has been shot in the head but not killed with a weapon such as an M4, FAMAS, Galil or pistols |
Double Peek | Two players peeking a specific direction at the same time in an effort to get a trade |
Drop | Where a player requires a weapon due to insufficient funds
|
Dropped an X bomb | Used to describe a player who dropped a high amount of frags usually above 30
|
Dry | No grenades being used |
Eco | Purchasing only pistols or a few grenades to save money for future rounds |
Entry | A frag that opens up a bombsite for the rest of the team (not always the first kill of the round) |
Exit Fragging | Where the last player(s) on a team stand near to common bombsite exits to kill the enemy as they attempt to flee |
Fake | Throwing utility such as smokes and flashbangs, or showing players in one area to trick the enemy team into thinking you are going there – hopefully resulting in an early rotate by the enemy thus allowing easy entry for the rest of team to gain access to the opposite bombsite |
Fake Flash | Throwing an item such as a decoy or pistol to replicate a flashbang to cause your enemy to potentially look away |
Flaming | A player who’s intention is to insult their teammates or the enemy players to make other players frustrated/td> |
Force Buy, Force | Purchasing everything a player can with the money they have – normally done during crucial stages of a match |
Frag, Kill | A confirmed kill |
Glass-Cannon | A player using an AWP with no kevlar |
Golden Ace | An Ace but with all frags being head-shots |
Goosh | Head-shotting a helmet-less player but it doesn’t kill them – for example a Glock-18 head-shot |
Griefing | Where a player intentionally tries to lose the game through various means such as team killing, committing suicide, blocking teammates or calling out their teammates in global chat for the enemy to see |
Headshot Angle, Headglitch | Sitting or standing behind cover or situating yourself in a position where only your head is visible to the enemy |
Hold Sites/Play Safe | As a CT with limited weapons you go for close range engagements with the T’s without peeking or pushing |
Holding an Angle/Posting | Standing in a specific position holding an angle for an indefinite amount of time (most commonly with the AWP) waiting for a pick or a call to rotate |
Jiggle Peek | Strafing around a corner or angle back and forth to often to bait out a shot from the enemy to determine the enemy position |
Kappa | Often said to indicate a joke or comment that shouldn’t be taken seriously
|
Kit | Short for ‘Defuse Kit’ or ‘Hostage Rescue Kit’. The Defuse Kit decreases the defuse time from 10 seconds to 5 seconds whereas the Hostage Rescue Kit reduces the pick-up time from 4 seconds to 1 second |
Legged | Where a player has been shot in the leg (and lit for 85) by an AWP making the player a 1-shot kill
|
Lit/Tagged, Low HP, 1-shot, 1-hit | Typically used to refer to a player who will die with just one hit though it can be used in a call stating how much damage was dealt.
|
Molly | Molotov / Incendiary Grenade |
NA ____ | An insult to describe a players action as being poor
|
Nade Stack, Air-Strike | Where a group of players (or even the whole team) throw HE grenades in a specific direction |
Ninja | As a CT, defusing a bomb whilst severely outnumbered by T’s without them realising – commonly used with a Defuse Kit, a smoke and sometimes flashes |
No honour, Coward | When a player accepts a knife-only fight and proceeds to shoot the enemy instead |
Off Angle | Holding an angle or sitting in a position that the enemy is unlikely to check or pre-aim |
One-and-Done Spot | A position that is often an off-angle that enables the player to get one kill, but should another enemy appear they will most certainly die due to the inability to flee the one-and-done spot safely |
One/Juan Deag | A one-tap head-shot kill with a Deagle |
One Way Smoke | A smoke which conceals you from the enemy whilst enabling you to still see the enemy |
Peek | Where a player moves around a corner or angle to get a visible angle on an enemy player – often done with scoped weapons such as the AWP |
Pick | Getting a frag that gives a team a man advantage and more map control – commonly the first frag of the round |
Plant | An instruction given to activate/arm the bomb at a bombsite
|
Plant Safe | Planting the bomb in a position that can be seen by CT’s attempting to retake the bombsite |
Planting for ____ | Planting the bomb in a position which is exposed and favours the T to kill the CT as s/he tries to defuse while the T is in a relatively safe spot
|
Play for Picks/Default Setup | As a T not over-extending, trying to acquire map control and trying to wait for anxious CT’s to push giving the T’s a free pick |
Pop-flash | A flashbang that gives enemies little time to react and turn their head away causing them to get blinded |
Pre-fire | Firing your weapon in the direction where you expect the enemy player to appear before you can see them due to factors such as seeing a shadow or hearing footsteps |
Push | An instruction given to make entry into an area regardless of the circumstances or consequences thereafter
|
Quasi Buy | Purchasing just enough weapons or utility so that a full buy can be made next round |
Raid Boss, Tank | A player who purchases Kevlar and is then dropped a Tec-9/Five-SeveN by a teammate on a pistol round |
Rotate | Where a player leaves their position to attack/defend another position often between bombsites |
Run-out | Where a player holds a position to enable their teammate(s) to leave another area safely
|
Run and Gun | A player who fires their weapon whilst running (causing severely reduced accuracy), only really effective with weapons such as the P90 in lower ranks
|
Rush, Storm | Where players run to a specific area or bombsite in the hope of outnumbering the enemy and catching them off-guard or unprepared
|
Salty | Used to describe a player who flames players from the opposing team, often after losing a round
|
Saving | To save all your items (such as weapons, Kevlar and grenades) for use in the next round, often done in situations like 1v5s |
Shift, Walk | Holding down the default key for walking which is the left-shift key to prevent the enemy from hearing footsteps
|
Shoulder Peeking | Where a player peeks an angle/corner by only showing their shoulder to bait out a shot from the enemy |
Site Execute | A pre-planned strategy using smokes, flashes and mollies to get entry onto a site and successfully plant the bomb using good player co-ordination |
Skins | A cosmetic pattern or design that is applied to a weapon |
Smurf, Smurfing | A player who uses another account that has a lower rank than their main account to play against lower-ranked players |
Solo Queue | Searching for a competitive game without anybody else (not in a lobby) |
Spray | Holding down the trigger key resulting in reduced accuracy and high-recoil in most weapons
|
Stacking | Where more players are defending or attacking a specific site than usual – for example having all 5 CT’s defending bombsite A |
Strategy, Strat | Short for strategy – an instruction given usually by the team leader/caller |
Surfing | A game-mode found on many community servers where the player ‘surfs’ around a map whilst trying to maintain velocity to make jumps. Players often compete to complete a course or to reach the furthest distance |
Suspicious, Sus | A player who is making suspicious plays and may be using cheats |
Tank | A player who is performing exceptionally well |
Tap | Pressing the trigger key once at a time for the best accuracy and least recoil |
Tilt | A player who becomes toxic and mad when they are losing or not performing well
|
Toggle | Where a cheater switches their cheats on and off to try to cover their cheats up. Also used to refer to a player who has suddenly stepped-up their game |
Totem | One player standing on top of another |
Toxic | Used as a position callout on some maps or used to describe a verbally abusive player |
Trade, Trading | Where two players commit and a teammate is killed leaving the remaining teammate with the responsibility of killing the enemy who killed his teammate. Also used to describe where a friendly players kills an enemy but is then killed by another enemy player |
Utility | Anything that isn’t a fire-arm including Kevlar, helmet, defuse kit and grenades |
Walling, Wall hack | A form of hacking where the player walling can see through walls and objects
|
Wall-banging | Shooting a player through a surface such as an object or wall that can be penetrated by bullets |
Warmup Warrior | A player who treats warmup as the actual match – buying and using nades, calling positions for teammates and spawn camping
|
White, Blind, Flashed | A player who has been blinded by a flashbang
|
(X)k | The number of frags a specific player acquired in a round
|
2-5 man | Searching for a competitive game in a lobby with friends
|
5k decoy | A player who uses an AWP but can’t use it effectively/misses all their shots
|
AWPer
A player who’s primary weapon is an AWP (or a scout where required). They are typically the most skilled player on the team with the AWP and are effective with the weapon in more situations than most players.
Entry Fragger
A player who specialises in getting early kills at the beginning of a round often by catching the enemy off-guard or unprepared whilst obtaining critical information at the expense of their life.
In-Game Leader (IGL)
A player who is either a natural or elected leader of the team. They are often the strat caller and are typically very skilled in reading the enemies movements and positions based on previous rounds.
Support
A player who assists another teammate in holding an area or bombsite by playing off each other without much communication. Support players also set-up smokes and flashes ready for an entry.
Lurker
A player who is skilled in sneaking up behind the enemy to determine where the enemy is going and communicating this information back to their team. Lurkers also sit in corners/places that most players don’t check when rotating allowing the lurker to kill some of the enemies before they reach the bombsite.
Acronyms
Cs Go Lingo App
Abbreviation | Definition |
---|---|
BM | Bad Manners |
CT | Counter-Terrorist |
EZ | Easy |
FF | Friendly Fire |
GG | Good Game |
GH | Good Half |
GJ | Good Job |
GLHF | Good Luck Have Fun |
GOTV | Global Offensive Television |
HF | Have Fun |
HP | Health Points |
K/D | Kill/Death (ratio) |
LMS | Last Man Standing |
L2P | Learn To Play |
NS | Nice Shot |
NT | Nice Try |
NW | Need Weapon |
PUG | Pick Up Game |
T | Terrorist |
TK | Team Kill |
UL | Unlucky |
WP | Well Played |
/s | Sarcasm |
Thank you GlobalOffensive sub-Reddit
Cs Go Lingo List
Thanks to the following people (in no particular order) for their suggestions:
Cs Go Lingo Free
Robert_DG, nra092098, superglue62, Stoddee, LambChopsAu, Santati, Philluminati, mcai9, frizbee2, OllieWM, Retrotrek, Alxytho, CYKABLYAT4LIFE, EndureTempatation, HS_0nly, krotomo, veRGe1421, JoshFromNZ, Dom_24, Snqk3, trojancell, theehtn, ratzforshort, 030503, StormPegy, Dom_24